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World of Darkness: Aeon :: Cities :: Seattle :: Places of Note :: Sept of Sleeping Giants

World of Darkness: Aeon

World of Darkness: Aeon / Cities / Seattle / Places of Note / Sept of Sleeping Giants

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I mean. Technically I guess knitting is like...dual wield wands. But. Still.

Sept of Sleeping Giants

After the events of January 17, 2019, the sept is under the control of Black Spiral Dancers.


“Remind me that the most fertile lands were built by the fires of volcanoes.” -- Andrea Gibson, The Madness Vase

Caern Stats

  • Type: Enigmas
  • Purpose: Unity
  • Rank: Four Three
  • Bawn: Approximately 5 squre miles of land between Mt. St. Helens and Mt. Adams, bordered more closely by Mt. St. Helens. It is a three hour drive from Seattle.
  • Moon Bridge: Yes
  • Gauntlet: 3

Sept Information

The Sept of Sleeping Giants was old before the settlers came and claimed the land for Westward Expansion. The Wendigo were the original keepers of the Caern heart, with the Yakama tribe tending to the land. Since the mid-1800s the sept has changed leadership almost as much as the surrounding area. These days, the Elder is a Child of Gaia, but that does not mean the sept is overrun with Children. The sept is multi-tribal, with almost no two positions held by members of the same tribe.


These days, a Caern of unity is incredibly rare, fractious as the changing breeds are. Even the Garou can be fragmented and difficult to pull together, divided along Tribal lines. However, the Garou of the area know that to be divided is to fail, and to fail is to face extinction. Their only hope of fighting back the tide of the Wyrm's corruption, of loosening the Weaver's web, or taming the Wyld, is to do so together.

Sept Locations

Due to the difficulty in hiding such a large Sept from the eyes of curious human hikers and wanderers, the sept holds no permanent structures. Garou looking for shelter will find it nestled in lupus along their fellow wolves, or within tents or makeshift shelters. The leaders of the sept are always nearby in order to perform their duties, but they, their packs, and the guardians of the sept never stay in one place for too long for fear of leaving lasting marks on the land. The challenge circle is drawn only when necessary. Likewise, Garou are drawn to moots in whichever quadrant of the sept as is determined by those calling them in.


For centuries, the sept has been guarded by a Warder, their pack, and one other pack dedicated to the protection of the sept. Once, this was all that was needed to guard the borders of the sept. Not so in recent years. With the rising tide of the Wyrm ebbing ever closer, a third pack was added to the guardians last year, and there's been talk of adding a fourth as of this spring past.


Burials at Sleeping Giants can be time consuming depending on the time of day the body is returned to the Caern, for it begins with a night's vigil beneath Starlight. When the stars begin to fade with the dawn light, the ritemaster performs the appropriate rite. The body is then interred near the base of the north side Mt. St. Helens. In an effort to leave no trace, there are no grave markers for individual bodies. There is, however, a single marker, an interestingly shaped chunk of volcanic rock set just so, in a place found only by those who know where to look, and recognizable only to those who know what they're looking for. All Garou affiliated with Sleeping Giants know where to find it, and all new Garou are assumed to be shown it when first shown around the sept.


A powerful Caern draws powerful enemies, and attacks on this one have increased significantly in recent years. Although no Kinfolk will be turned away if they come to the sept in need, coming to the bawn is greatly discouraged.



“Though my soul may set in darkness, it will rise in perfect light; I have loved the stars too fondly to be fearful of the night.” -- Sarah Williams, Twilight Hours: A Legacy of Verse


A swirling mass of stars, shifting, coalescing and breaking apart. Starlight will frequently use an image of a translucent, starry woman when speaking with homids, and a similar image of a wolf when dealing with lupus. Starlight is a spirit of hope, questing, knowledge, and discovery. She is the light shining through the darkness to guide those who would follow her.


Starlight loves to hear stories about discoveries and adventures, especially if they contain some bit of wisdom she can make into an obscure bit of advice for some later questioner. She will ask that the Garou tell her any stories of adventures, particularly those that taught the Garou something about themself and their world.


The heart of the Caern is kept near the appropriately named Spirit Lake, out of sight of the Windy Ridge Viewpoint. Garou must travel through a cleft in the rock and through a narrow tunnel. After a few minutes' travel, the tunnel opens up into a clearer space, above which is a hole opened to the sky. This hole is deep enough that -- even in brightest daylight -- one can see the stars. Garou adept enough at climbing to scramble overland may do so as well, but only via the tunnel can they can see Starlight even in broad daylight.

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